The subclass of PhyObject2DWrapper wrapping a sphere. More...

Inheritance diagram for Sphere2DWrapper:

Public Member Functions

virtual bool computeDistanceAndOrientationFromRobot (const WheeledRobot2DWrapper &robot, double &distance, double &angle) const
 Computes the distance and orientation of this object respect to the given robot. More...
 
virtual void computeLinearViewFieldOccupiedRange (const wMatrix &cameraMtr, QVector< AngularRangeAndColor > &rangesAndColors, double &distance, double maxDistance) const
 Computes the portion of a linear the view field occupied by this object. More...
 
virtual PhySpherephyObject ()
 Returns a pointer to the wrapped PhyObject. More...
 
virtual const PhySpherephyObject () const
 Returns a pointer to the wrapped PhyObject (const version) More...
 
real radius () const
 Returns the radius of this sphere. More...
 
virtual void setKinematic (bool b, bool c=false)
 Sets whether the object is kinematic or not. More...
 
virtual void setPosition (real x, real y)
 Sets the position of the object in the plane. More...
 
virtual void setStatic (bool s)
 Sets whether the object is static or not. More...
 
virtual Type type () const
 Returns the type of this wrapper object. More...
 
- Public Member Functions inherited from PhyObject2DWrapper
QColor color () const
 Returns the color to use when rendering this. More...
 
bool getKinematic () const
 Returns true if the object has kinematic behaviour. More...
 
bool getStatic () const
 Returns true if the object is static. More...
 
wVector position () const
 Returns the position of the object. More...
 
const wMatrixpreviousMatrix () const
 Returns the transformation matrix of the previous time-step. More...
 
void setColor (QColor color)
 Sets the color to use when rendering this. More...
 
void setPosition (wVector pos)
 Sets the position of the object in the plane. More...
 
void setTexture (QString textureName)
 Set the texture to use when rendering this. More...
 
void setUseColorTextureOfOwner (bool b)
 Sets whether this will be rendered with the color and texture of our owner (if we have one) More...
 
void storePreviousMatrix ()
 Stores the current matrix in the previousMatrix. More...
 
QString texture () const
 Returns the name of the texture. More...
 
bool useColorTextureOfOwner () const
 Returns whether this will be rendered with the color and texture of the owner (if we have one) More...
 
virtual WObjectwObject ()
 Returns a pointer to the wrapped object. More...
 
virtual const WObjectwObject () const
 Returns a pointer to the wrapped object (const version) More...
 

Protected Member Functions

 Sphere2DWrapper (Arena *arena, PhySphere *sphere, Type type)
 Constructor. More...
 
 ~Sphere2DWrapper ()
 Destructor. More...
 
- Protected Member Functions inherited from PhyObject2DWrapper
 PhyObject2DWrapper (Arena *arena)
 Constructor. More...
 
virtual ~PhyObject2DWrapper ()
 Destructor. More...
 

Friends

class Arena
 The Arena class is friend to be able to instantiate and delete this class. More...
 

Additional Inherited Members

- Public Types inherited from PhyObject2DWrapper
enum  Type {
  Plane = 0, Wall, Box, RectangularTargetArea,
  Cylinder, SmallCylinder, BigCylinder, CircularTargetArea,
  LightBulb, WheeledRobot, NumberOfDifferentTypes
}
 The possible type of wrapped objects. More...
 
- Protected Attributes inherited from PhyObject2DWrapper
Arena *const m_arena
 The pointer to the arena in which this object lives. More...
 

Detailed Description

The subclass of PhyObject2DWrapper wrapping a sphere.

For the moment the only available spherical object is the LightBulb, which is always kinematic (it doesn't collide with anything). Moreover LightBulbs are not seen by the linear camera

Definition at line 749 of file wheeledexperimenthelper.h.

Constructor & Destructor Documentation

Sphere2DWrapper ( Arena arena,
PhySphere sphere,
Type  type 
)
protected

Constructor.

Parameters
arenathe arena in which this object lives
spherethe sphere to wrap
typethe type of sphere. For the moment this can only be LightBulb (different values are discarded).

Definition at line 801 of file wheeledexperimenthelper.cpp.

References PhyObject::setKinematic().

~Sphere2DWrapper ( )
protected

Destructor.

Definition at line 809 of file wheeledexperimenthelper.cpp.

Member Function Documentation

bool computeDistanceAndOrientationFromRobot ( const WheeledRobot2DWrapper robot,
double &  distance,
double &  angle 
) const
virtual

Computes the distance and orientation of this object respect to the given robot.

This function computes the distance of this object from the given robot. The distance is computed between the nearest points of the two objects. The robot is always modelled as a vertical cylindrical object. The function returns false if it makes no sense to compute the distance

Parameters
robotthe robot from which the distance should be computed
distancethe computed distance
anglethe computed orientation
Returns
false if the distance couldn't be computed

Implements PhyObject2DWrapper.

Definition at line 856 of file wheeledexperimenthelper.cpp.

References Arena::getPlane(), WheeledRobot2DWrapper::getRadius(), PhyObject2DWrapper::m_arena, WObject::matrix(), PhyObject2DWrapper::position(), PhySphere::radius(), and WheeledRobot2DWrapper::wObject().

void computeLinearViewFieldOccupiedRange ( const wMatrix cameraMtr,
QVector< AngularRangeAndColor > &  rangesAndColors,
double &  distance,
double  maxDistance 
) const
virtual

Computes the portion of a linear the view field occupied by this object.

This function returns the angular range occupied by this object on a linear camera described by the given matrix. The Z axis of the matrix is the upvector, the camera lies on the XY plane and points towars the X axis (i.e. angles start from the X axis). If the object is not visible by the camera, this function returns a negative distance. The min angle can be greater than the max angle if the object is behind the camera. Here we make the assumption that the camera is outside the object (otherwise the algorithm gives wrong results). The matrix representing the camera is translated so that it is on the same plane as the lower base of the object before doing computations

Parameters
cameraMtrthe matrix describing the camera (see function description)
rangesAndColorsthe list of occupied ranges and their color
distancethis is set to the distance of the object from the camera. It is negative if the object is not visible by the camera
maxDistancethis is the maximum distance the camera can see. If the object is farther than this distance the function can safely return a negative distance (i.e. the object is not seen) and stop any other computation

Implements PhyObject2DWrapper.

Definition at line 849 of file wheeledexperimenthelper.cpp.

PhySphere * phyObject ( )
virtual

Returns a pointer to the wrapped PhyObject.

You should avoid changing the PhyObject directly, use the methods of this class, instead

Returns
a pointer to the wrapped PhyObject

Implements PhyObject2DWrapper.

Definition at line 814 of file wheeledexperimenthelper.cpp.

Referenced by Sphere2DWrapper::setPosition().

const PhySphere * phyObject ( ) const
virtual

Returns a pointer to the wrapped PhyObject (const version)

Returns
a const pointer to the wrapped PhyObject

Implements PhyObject2DWrapper.

Definition at line 819 of file wheeledexperimenthelper.cpp.

real radius ( ) const
inline

Returns the radius of this sphere.

Returns
the radius of this sphere

Definition at line 852 of file wheeledexperimenthelper.h.

void setKinematic ( bool  b,
bool  c = false 
)
virtual

Sets whether the object is kinematic or not.

This object cannot be made non-kinematic

Parameters
bif true the object is set to kinematic behaviour
cif true the object collides with other objects even in kinematic mode, influencing them without being influenced (technically, we set its mass to 0 in Newton Game Dynamics engine)

Reimplemented from PhyObject2DWrapper.

Definition at line 829 of file wheeledexperimenthelper.cpp.

void setPosition ( real  x,
real  y 
)
virtual

Sets the position of the object in the plane.

Parameters
xthe new x coordinate
ythe new y coordinate

Implements PhyObject2DWrapper.

Definition at line 839 of file wheeledexperimenthelper.cpp.

References WObject::matrix(), Sphere2DWrapper::phyObject(), and WObject::setPosition().

void setStatic ( bool  s)
virtual

Sets whether the object is static or not.

This object cannot be made non-static

Parameters
sif true the object will be static

Reimplemented from PhyObject2DWrapper.

Definition at line 824 of file wheeledexperimenthelper.cpp.

Sphere2DWrapper::Type type ( ) const
virtual

Returns the type of this wrapper object.

Returns
the type of this wrapper object

Implements PhyObject2DWrapper.

Definition at line 834 of file wheeledexperimenthelper.cpp.

Friends And Related Function Documentation

friend class Arena
friend

The Arena class is friend to be able to instantiate and delete this class.

Definition at line 890 of file wheeledexperimenthelper.h.


The documentation for this class was generated from the following files: