PhyCone Class Reference
Inheritance diagram for PhyCone:

Public Member Functions | |
| PhyCone (real radius, real height, World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity()) | |
| Create a physics cone object and insert it in the world passed. More... | |
| virtual | ~PhyCone () |
| Destroy this object. More... | |
| real | height () const |
| return the height More... | |
| real | radius () const |
| return the radius More... | |
Public Member Functions inherited from PhyObject | |
| PhyObject (World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool cp=true) | |
| Create a physics object with no-collision-shape and insert it in the world passed. More... | |
| virtual | ~PhyObject () |
| Destroy this object. More... | |
| void | addForce (const wVector &force) |
| void | addImpulse (const wVector &pointDeltaVeloc, const wVector &pointPosit) |
| void | addTorque (const wVector &torque) |
| wVector | force () |
| bool | getKinematic () const |
| Returns true if the object has kinematic behaviour. More... | |
| bool | getStatic () const |
| Returns true if the object is static. More... | |
| wVector | inertiaVec () const |
| wVector | invInertiaVec () const |
| Return the inverse of Inertia. More... | |
| wVector | invMassInertiaVec () const |
| bool | isCollidable () const |
| Returns true if this object collides with other object. More... | |
| real | mass () |
| Return the mass. More... | |
| wVector | massInertiaVec () const |
| Return the Mass and momentum of Inertia. More... | |
| QString | material () const |
| wVector | omega () |
| void | reset () |
reset the object: set the velocity to zeroset the angural velocity to zeroset any residual forces and torques to zeroremove any pending collisionMore... | |
| void | setForce (const wVector &force) |
| void | setKinematic (bool b, bool c=false) |
| Changes between kinematic/dynamic behaviour for the object. More... | |
| void | setMass (real) |
| Set the mass without touching the Inertia data. More... | |
| void | setMassInertiaVec (const wVector &) |
| Set the Mass and momentum of Inertia: ( mass, Ixx, Iyy, Izz ) More... | |
| void | setMaterial (QString material) |
| void | setOmega (const wVector &omega) |
| void | setStatic (bool b) |
| Makes the object static or not. More... | |
| void | setTorque (const wVector &torque) |
| void | setVelocity (const wVector &velocity) |
| wVector | torque () |
| wVector | velocity () |
Public Member Functions inherited from WObject | |
| WObject (World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true) | |
| create the object and automatically put this into the world More... | |
| virtual | ~WObject () |
| destroy the Object and drop it from the world More... | |
| QColor | color () const |
| return the color of this object More... | |
| void | drawLocalAxes (bool d) |
| Sets whether the object local frame of reference should be drawn or not. More... | |
| bool | isInvisible () const |
| return if it is invisible More... | |
| const QString & | label () const |
| Returns the text label to render along with the object. More... | |
| const QColor & | labelColor () const |
| Returns the color of the label. More... | |
| const wVector & | labelPosition () const |
| Returns the label position relative to this object. More... | |
| bool | labelShown () const |
| Returns whether the label is shown or not. More... | |
| bool | localAxesDrawn () const |
| Returns true if the local frame of refecence of the object should be drawn. More... | |
| const wMatrix & | matrix () const |
| return a reference to the transformation matrix More... | |
| QString | name () const |
| Return the name of this object. More... | |
| virtual void | postUpdate () |
| postUpdate the WObject this method is called at each step of the world just after the physic update More... | |
| virtual void | preUpdate () |
| preUpdate the WObject this method is called at each step of the world just before the physic update More... | |
| void | setAlpha (int alpha) |
| set the value of alpha channel (the transparency) More... | |
| void | setColor (QColor c) |
| Set the color to use on rendering. More... | |
| void | setInvisible (bool b) |
| set invisibility More... | |
| void | setLabel (QString label) |
| Sets a text label to render along with the object. More... | |
| void | setLabel (QString label, wVector pos) |
| Sets a text label to render along with the object and its position. More... | |
| void | setLabel (QString label, wVector pos, QColor color) |
| Sets a text label to render along with the object and its position and color. More... | |
| void | setLabelColor (const QColor &color) |
| Sets the color of the label. More... | |
| void | setLabelPosition (const wVector &pos) |
| Sets the label position relative to this object. More... | |
| void | setMatrix (const wMatrix &newm) |
| set a new matrix More... | |
| void | setPosition (const wVector &newpos) |
| set the position specified in global coordinate frame More... | |
| void | setPosition (real x, real y, real z) |
| set the position specified in global coordinate frame More... | |
| void | setTexture (QString textureName) |
| Set the texture to use for this WObject when rendered. More... | |
| void | setUseColorTextureOfOwner (bool b) |
| set if the object will be rendered with the color and texture of our owner (if we have one) More... | |
| void | showLabel (bool show) |
| Sets whether to show the label or not. More... | |
| QString | texture () const |
| Return the texture name. More... | |
| bool | useColorTextureOfOwner () const |
| if true, we will use color and texture of our owner (if we have one) More... | |
| World * | world () |
| Return the world. More... | |
| const World * | world () const |
| Return the world (const version) More... | |
Public Member Functions inherited from Ownable | |
| Ownable () | |
| Constructor. More... | |
| virtual | ~Ownable () |
| Destructor. More... | |
| const QList< Owned > & | owned () const |
| Returns the list of objects owned by this one. More... | |
| Ownable * | owner () const |
| Returns the owner of this object. More... | |
| void | setOwner (Ownable *owner, bool destroy=true) |
| Sets the owner of this object. More... | |
Protected Member Functions | |
| void | createPrivateObject () |
| Engine encapsulation. More... | |
Protected Member Functions inherited from PhyObject | |
| virtual void | changedMatrix () |
| syncronize this object with underlying physic object More... | |
| void | createPrivateObject () |
Additional Inherited Members | |
Public Types inherited from Ownable | |
| typedef QList< Owned > | OwnedList |
| The type for the list of owned objects. More... | |
Protected Attributes inherited from PhyObject | |
| PhyObjectPrivate * | priv |
| Engine encapsulation. More... | |
| WorldPrivate * | worldpriv |
Protected Attributes inherited from WObject | |
| QColor | colorv |
| Color, it contains also alpha channel. More... | |
| bool | invisible |
| if TRUE it will not renderized More... | |
| QColor | labelcol |
| The color of the label. More... | |
| bool | labeldrawn |
| Whether the label should be rendered or not. More... | |
| wVector | labelpos |
| The position of the label in the object frame of reference. More... | |
| QString | labelv |
| The text label of the object. More... | |
| bool | localFrameOfReferenceDrawn |
| If true, the local frame of reference of the object is drawn. More... | |
| QString | namev |
| Name of the WObject. More... | |
| QString | texturev |
| Texture name. More... | |
| wMatrix | tm |
| Trasformation matrix. More... | |
| bool | usecolortextureofowner |
| if true, we will use color and texture of our owner (if we have one). More... | |
| World * | worldv |
| World. More... | |
Detailed Description
Constructor & Destructor Documentation
| PhyCone | ( | real | radius, |
| real | height, | ||
| World * | world, | ||
| QString | name = "unamed", |
||
| const wMatrix & | tm = wMatrix::identity() |
||
| ) |
Create a physics cone object and insert it in the world passed.
- Parameters
-
world The World which object will be inserted tm rotation and position at the moment of creation
Definition at line 26 of file phycone.cpp.
References PhyObject::changedMatrix(), PhyCone::createPrivateObject(), PhyCone::height(), and PhyCone::radius().
|
virtual |
Destroy this object.
Definition at line 35 of file phycone.cpp.
Member Function Documentation
|
protected |
Engine encapsulation.
Definition at line 41 of file phycone.cpp.
References wMatrix::identity(), PhyObject::priv, and PhyObject::setMass().
Referenced by PhyCone::PhyCone().
|
inline |
|
inline |
The documentation for this class was generated from the following files:
- worldsim/include/phycone.h
- worldsim/src/phycone.cpp
Public Member Functions inherited from