PrimitivePositioning.h
66 static void splitPrimitive(Primitive *P,const NVector3& v,double c,Primitive *& prim_up,Primitive *& prim_lo) ;
68 static void split(Segment *S, const NVector3& v,double C,Primitive * & P_plus,Primitive * & P_moins) ;
69 static void split(Point *P, const NVector3& v,double C,Primitive * & P_plus,Primitive * & P_moins) ;
70 static void split(Polygone *P,const NVector3& v,double C,Primitive * & P_plus,Primitive * & P_moins) ;
Definition: Primitive.h:151
Definition: Primitive.h:121
Definition: NVector3.h:55
Definition: Primitive.h:166
Definition: Vector2.h:55
Definition: gpc.h:123
Definition: Vector3.h:58
Definition: Primitive.h:185
Definition: AxisAlignedBox.h:48