World Member List
This is the complete list of members for World, including all inherited members.
addedJoint(PhyJoint *) | World | signal |
addedObject(WObject *) | World | signal |
advance() | World | slot |
advanced() | World | signal |
advanceUntil(real time) | World | |
checkContacts(PhyObject *obj1, PhyObject *obj2, int maxContacts=4, QVector< wVector > *contacts=NULL, QVector< wVector > *normals=NULL, QVector< real > *penetra=NULL) | World | |
cleanUpMemory() | World | |
closestPoints(PhyObject *objA, PhyObject *objB, wVector &pointA, wVector &pointB) | World | |
collisionRayCast(PhyObject *obj, wVector start, wVector end, wVector *normal=NULL) | World | |
contacts() | World | |
customEvent(QEvent *e) | World | protected |
disableCollision(PhyObject *obj1, PhyObject *obj2) | World | |
E_Advance enum value (defined in World) | World | |
E_Pause enum value (defined in World) | World | |
E_Play enum value (defined in World) | World | |
E_Stop enum value (defined in World) | World | |
elapsedTime() const | World | |
enableCollision(PhyObject *obj1, PhyObject *obj2) | World | |
finalize() | World | slot |
finished() | World | signal |
getObject(QString name) | World | |
gforce | World | protected |
gravityForce() const | World | |
initialize() | World | slot |
initialized() | World | signal |
isRealTime() const | World | |
joints() | World | |
jointsv | World | protected |
mapObjectsToJoints() | World | |
mapObjJoints | World | protected |
MaterialDB (defined in World) | World | friend |
materials() | World | inline |
maxP (defined in World) | World | protected |
minP | World | protected |
name() const | World | |
objects() | World | |
objs | World | protected |
pause() | World | slot |
paused() | World | signal |
pausedS enum value (defined in World) | World | |
PhyJoint (defined in World) | World | friend |
PhyObject (defined in World) | World | friend |
play() | World | slot |
playingS enum value (defined in World) | World | |
popJoint(PhyJoint *) (defined in World) | World | |
popObject(WObject *) (defined in World) | World | |
pushJoint(PhyJoint *) (defined in World) | World | |
pushObject(WObject *) (defined in World) | World | |
removedJoint(PhyJoint *) | World | signal |
removedObject(WObject *) | World | signal |
resetElapsedTime() | World | |
resized() | World | signal |
setFrictionModel(QString model) | World | |
setGravityForce(real g) | World | |
setIsRealTime(bool b) | World | |
setMinimumFrameRate(unsigned int frames) | World | |
setMultiThread(int numThreads) | World | |
setSize(const wVector &minPoint, const wVector &maxPoint) | World | |
setSolverModel(QString model) | World | |
setTimeStep(real) | World | |
size(wVector &minPoint, wVector &maxPoint) | World | |
smartCheckContacts(PhyObject *obj1, PhyObject *obj2, int maxContacts=4, QVector< wVector > *contacts=NULL) | World | |
status() | World | inline |
stop() | World | slot |
stopped() | World | signal |
stoppedS enum value (defined in World) | World | |
time | World | protected |
timerEvent(QTimerEvent *e) | World | protected |
timeStep() const | World | |
timestepv | World | protected |
w_state enum name | World | |
World(QString worldname) | World | |
WorldPrivate (defined in World) | World | friend |
worldRayCast(wVector start, wVector end, bool onlyClosest, const QSet< PhyObject * > &ignoredObjs=QSet< PhyObject * >()) | World | |
~World() | World | virtual |