This is the complete list of members for WMesh, including all inherited members.
attachedTo() | WMesh | inline |
attachTo(WObject *obj) | WMesh | |
changedMatrix() | WObject | protectedvirtual |
color() const | WObject | |
colorv | WObject | protected |
drawLocalAxes(bool d) | WObject | |
invisible | WObject | protected |
isInvisible() const | WObject | |
label() const | WObject | |
labelcol | WObject | protected |
labelColor() const | WObject | |
labeldrawn | WObject | protected |
labelpos | WObject | protected |
labelPosition() const | WObject | |
labelShown() const | WObject | |
labelv | WObject | protected |
loadMS3DModel(QString filename) | WMesh | |
localAxesDrawn() const | WObject | |
localFrameOfReferenceDrawn | WObject | protected |
materials() | WMesh | inline |
materialsCount() | WMesh | inline |
matrix() const | WObject | |
meshes() | WMesh | inline |
meshesCount() | WMesh | inline |
name() const | WObject | |
namev | WObject | protected |
Ownable() | Ownable | |
owned() const | Ownable | inline |
OwnedList typedef | Ownable | |
owner() const | Ownable | inline |
postUpdate() | WObject | virtual |
preUpdate() | WObject | virtual |
setAlpha(int alpha) | WObject | |
setColor(QColor c) | WObject | |
setInvisible(bool b) | WObject | |
setLabel(QString label) | WObject | |
setLabel(QString label, wVector pos) | WObject | |
setLabel(QString label, wVector pos, QColor color) | WObject | |
setLabelColor(const QColor &color) | WObject | |
setLabelPosition(const wVector &pos) | WObject | |
setMatrix(const wMatrix &newm) | WObject | |
setOwner(Ownable *owner, bool destroy=true) | Ownable | |
setPosition(const wVector &newpos) | WObject | |
setPosition(real x, real y, real z) | WObject | |
setTexture(QString textureName) | WObject | |
setUseColorTextureOfOwner(bool b) | WObject | |
showLabel(bool show) | WObject | |
texture() const | WObject | |
texturev | WObject | protected |
tm | WObject | protected |
triangles() | WMesh | inline |
trianglesCount() | WMesh | inline |
usecolortextureofowner | WObject | protected |
useColorTextureOfOwner() const | WObject | |
vertices() | WMesh | inline |
verticesCount() | WMesh | inline |
WMesh(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity()) | WMesh | |
WObject(World *world, QString name="unamed", const wMatrix &tm=wMatrix::identity(), bool addToWorld=true) | WObject | |
world() | WObject | |
world() const | WObject | |
worldv | WObject | protected |
~Ownable() | Ownable | virtual |
~WMesh() | WMesh | virtual |
~WObject() | WObject | virtual |