ActivationsToGui Struct Reference

The class with data exchanged with the GUI. More...

Public Attributes

bool activations
 Whether data in the vector is neurons activations or net intput and error. More...
 
QVector< float > data
 The vector with data. More...
 
QVector< QColor > neurondcolor
 The color for each neuron. More...
 
QVector< QString > neuronl
 Neuron labels. More...
 
bool updateLabelAndColors
 If true the gui should update labels and colors. More...
 
int updatesCounter
 The current step. More...
 

Detailed Description

The class with data exchanged with the GUI.

Here we only have data exchanged with the neuron monitor (i.e. neurons activations)

Definition at line 73 of file evonet.h.

Member Data Documentation

bool activations

Whether data in the vector is neurons activations or net intput and error.

If true data in the vector is made up of neurons activations, otherwise it is made up of net inputs and the last element is the error

Definition at line 83 of file evonet.h.

QVector<float> data

The vector with data.

Definition at line 88 of file evonet.h.

QVector<QColor> neurondcolor

The color for each neuron.

This is only valid if updateLabelAndColors is true

Definition at line 107 of file evonet.h.

QVector<QString> neuronl

Neuron labels.

This is only valid if updateLabelAndColors is true

Definition at line 100 of file evonet.h.

bool updateLabelAndColors

If true the gui should update labels and colors.

Definition at line 112 of file evonet.h.

int updatesCounter

The current step.

Definition at line 93 of file evonet.h.


The documentation for this struct was generated from the following file: