World Member List
This is the complete list of members for World, including all inherited members.
| addedJoint(PhyJoint *) | World | signal |
| addedObject(WObject *) | World | signal |
| advance() | World | slot |
| advanced() | World | signal |
| advanceUntil(real time) | World | |
| checkContacts(PhyObject *obj1, PhyObject *obj2, int maxContacts=4, QVector< wVector > *contacts=NULL, QVector< wVector > *normals=NULL, QVector< real > *penetra=NULL) | World | |
| cleanUpMemory() | World | |
| closestPoints(PhyObject *objA, PhyObject *objB, wVector &pointA, wVector &pointB) | World | |
| collisionRayCast(PhyObject *obj, wVector start, wVector end, wVector *normal=NULL) | World | |
| contacts() | World | |
| customEvent(QEvent *e) | World | protected |
| disableCollision(PhyObject *obj1, PhyObject *obj2) | World | |
| E_Advance enum value (defined in World) | World | |
| E_Pause enum value (defined in World) | World | |
| E_Play enum value (defined in World) | World | |
| E_Stop enum value (defined in World) | World | |
| elapsedTime() const | World | |
| enableCollision(PhyObject *obj1, PhyObject *obj2) | World | |
| finalize() | World | slot |
| finished() | World | signal |
| getObject(QString name) | World | |
| gforce | World | protected |
| gravityForce() const | World | |
| initialize() | World | slot |
| initialized() | World | signal |
| isRealTime() const | World | |
| joints() | World | |
| jointsv | World | protected |
| mapObjectsToJoints() | World | |
| mapObjJoints | World | protected |
| MaterialDB (defined in World) | World | friend |
| materials() | World | inline |
| maxP (defined in World) | World | protected |
| minP | World | protected |
| name() const | World | |
| objects() | World | |
| objs | World | protected |
| pause() | World | slot |
| paused() | World | signal |
| pausedS enum value (defined in World) | World | |
| PhyJoint (defined in World) | World | friend |
| PhyObject (defined in World) | World | friend |
| play() | World | slot |
| playingS enum value (defined in World) | World | |
| popJoint(PhyJoint *) (defined in World) | World | |
| popObject(WObject *) (defined in World) | World | |
| pushJoint(PhyJoint *) (defined in World) | World | |
| pushObject(WObject *) (defined in World) | World | |
| removedJoint(PhyJoint *) | World | signal |
| removedObject(WObject *) | World | signal |
| resetElapsedTime() | World | |
| resized() | World | signal |
| setFrictionModel(QString model) | World | |
| setGravityForce(real g) | World | |
| setIsRealTime(bool b) | World | |
| setMinimumFrameRate(unsigned int frames) | World | |
| setMultiThread(int numThreads) | World | |
| setSize(const wVector &minPoint, const wVector &maxPoint) | World | |
| setSolverModel(QString model) | World | |
| setTimeStep(real) | World | |
| size(wVector &minPoint, wVector &maxPoint) | World | |
| smartCheckContacts(PhyObject *obj1, PhyObject *obj2, int maxContacts=4, QVector< wVector > *contacts=NULL) | World | |
| status() | World | inline |
| stop() | World | slot |
| stopped() | World | signal |
| stoppedS enum value (defined in World) | World | |
| time | World | protected |
| timerEvent(QTimerEvent *e) | World | protected |
| timeStep() const | World | |
| timestepv | World | protected |
| w_state enum name | World | |
| World(QString worldname) | World | |
| WorldPrivate (defined in World) | World | friend |
| worldRayCast(wVector start, wVector end, bool onlyClosest, const QSet< PhyObject * > &ignoredObjs=QSet< PhyObject * >()) | World | |
| ~World() | World | virtual |